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This reference page is an altered Markdown adaptation of the official GLFW 3.5.1 documentation. Formatting, navigation and links were changed for libx; technical content comes from the GLFW 3.5.1 source distribution.

Description

See Gamepad input for how these are used.

Macros

#define  GLFW_GAMEPAD_AXIS_LEFT_X   0
 
#define  GLFW_GAMEPAD_AXIS_LEFT_Y   1
 
#define  GLFW_GAMEPAD_AXIS_RIGHT_X   2
 
#define  GLFW_GAMEPAD_AXIS_RIGHT_Y   3
 
#define  GLFW_GAMEPAD_AXIS_LEFT_TRIGGER   4
 
#define  GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER   5
 
#define  GLFW_GAMEPAD_AXIS_LAST   GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
 

Macro Definition Documentation

◆ GLFW_GAMEPAD_AXIS_LEFT_X

#define GLFW_GAMEPAD_AXIS_LEFT_X   0

◆ GLFW_GAMEPAD_AXIS_LEFT_Y

#define GLFW_GAMEPAD_AXIS_LEFT_Y   1

◆ GLFW_GAMEPAD_AXIS_RIGHT_X

#define GLFW_GAMEPAD_AXIS_RIGHT_X   2

◆ GLFW_GAMEPAD_AXIS_RIGHT_Y

#define GLFW_GAMEPAD_AXIS_RIGHT_Y   3

◆ GLFW_GAMEPAD_AXIS_LEFT_TRIGGER

#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER   4

◆ GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER

#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER   5

◆ GLFW_GAMEPAD_AXIS_LAST

#define GLFW_GAMEPAD_AXIS_LAST   GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER